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No More Betraying in Halo 4
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PfC. Strike |
Posted on 06.06.2012 10:56PM
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Enlisted
On Leave
Merit: 398 Credits: 93450 GT: DSB Strike
Enlisted: 01.02.12


| Link
Same video as my previous thread, notice that when the player fires a rocket, the other player on his team is hit and doesn't die.
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Valorious |
Posted on 06.06.2012 11:03PM
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Non Personnel
None
Merit: 98 Credits: 15950 GT: DSB Valorious
Enlisted: 08.29.09


| Can't assume that this is the standard. You have always been able to turn off Friendly Fire. It could have simply been set this way for that game.
Red like roses fills my dreams and brings me to the place you rest
White is cold and always yearning burdened by a royal test
Black the beast descends from shadows
Yellow beauty burns gold |
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Phantom |
Posted on 06.06.2012 11:13PM
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Non Personnel
None
Merit: 16 Credits: 13400 GT: DSB Phantom
Enlisted: 05.23.12


| Well that probably was the case they turned friendly fire off in that video. Although it would be a good idea if that was permanent. I get tired of being killed by randoms. |
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Cpt. Shift |
Posted on 06.06.2012 11:31PM | Edited by Shift 50 weeks ago
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Officer
Active Duty
Merit: 10764 Credits: 123150 GT: DSB Shift
Enlisted: 12.12.09


| I think it is kind of a good thing to have betrayals in the game though. It sucks when you get killed by a random, but normally they get booted or it was an accident. I like it because it adds a new level to the game, a level in which you actually need to be careful and not just fire rockets anywhere or nade spam when your team mates are in the room with some enemies.
Oh, and I agree with what Val said. They probably turned it off for the public demo.
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Kou |
Posted on 06.06.2012 11:35PM
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Non Personnel
None
Merit: 13582 Credits: 42100 GT: DSB Kou
Enlisted: 05.20.09


| Well this has the same issues as friendly fire always has. Turning it on makes the game much more competitive. Turning it off isolates you, but protects people from griefers and team killers, to an extent.
Personally, I hope friendly fire is standard for MM, as it always has been in Halo.
Ex-Alpha Company
Ex-
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Sgt. Atrium |
Posted on 06.06.2012 11:42PM
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Non Commissioned Officer
Active Duty
Merit: 3696 Credits: 58100 GT: DSB Atrium
Enlisted: 12.23.11


| I hope that friendly fired being turned off isn't the standard. Friendly fire needs to be in the game. I don't like the idea of picking up rockets and being able to carelessly shoot them and not having to take your teammates positioning into account. Like in this video, the person who shot his teammate in the back with the rocket deserves to be punished for that play with some amount of point deduction(equivalent to the amount of a kill, whatever that is in infinity slayer). |
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Sgt. Killswitch |
Posted on 06.07.2012 12:30AM
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Non Commissioned Officer
Active Duty
Merit: 6769 Credits: 32500 GT: DSB Killswitch
Enlisted: 03.05.12


| I hope not, what am I gonna do with Saracen?
Dropshock's #2 Camper (#1 isn't Dream) |
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Cpl. Reactive |
Posted on 06.07.2012 12:37AM
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Enlisted
Active Duty
Merit: 10266 Credits: 92300 GT: DSB Reactive
Enlisted: 07.03.09


| I believe on the contrary. I think that everything that is previewed to us, we can assume is the standard. Likely case with the new direction Halo is being moved by 343i, most of the gametypes in matchmaking now will be set at the default settings we're seeing and hearing about. MLG, like always in the past, will probably be the only gametype (with the exceptions of special playlists like Infection, SWAT, etc.) that changes its settings from the "standard".
I don't mind not having friendly fire anymore. While yes, it may have an added a competitive edge, I've never had to worry about killing a teammate in an MLG game, I had only done so once since I started playing Reach. Besides, it means I can stop being bothered by the young kids and randoms when I beat them to the sniper rifle.
#TeamRugs
You can't climb to the top if you don't start at the bottom.
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Sponge |
Posted on 06.07.2012 12:40AM
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Non Personnel
None
Merit: 714 Credits: 0 GT: BtB Sponge
Enlisted: 05.05.12


| Atrium wrote:
the person who shot his teammate in the back with the rocket deserves to be punished for that play with some amount of point deduction(equivalent to the amount of a kill, whatever that is in infinity slayer).
Thats a bit over kill, I've been unfortunate to kill some of my teams mates in games, you get punished enough, especially with 1 man down, and if/when you die you get punished as well, with a longer wait time to respawn.
Frankly, having FF on doesn't bother me, and as others have mentioned it adds to the tactical and team dynamic, to not only engage threats but to monitor where your friendlies are as well. |
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Sponge |
Posted on 06.07.2012 12:43AM
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Non Personnel
None
Merit: 714 Credits: 0 GT: BtB Sponge
Enlisted: 05.05.12


| Reactive wrote:
Besides, it means I can stop being bothered by the young kids and randoms when I beat them to the sniper rifle.
Ya know that's a good point, raging over the sniper or some other power weapon is petty, perhaps weapon drops may fix this issue... |
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Sgt. Atrium |
Posted on 06.07.2012 12:49AM
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Non Commissioned Officer
Active Duty
Merit: 3696 Credits: 58100 GT: DSB Atrium
Enlisted: 12.23.11


| Hoot wrote:
Thats a bit over kill
It's the same system that's always been used. The new type of slayer they are playing is to 600 points, not 50 kills. So instead of being deducted a single point(kill) for a betrayal in a 50 kill slayer game, I'm saying they should be deducted the amount of points equivalent to a single kill in the new 600 point slayer variant. I just don't know how many points a kill is worth in the new slayer variant so I don't know how much the deduction would be. |
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Cpl. Tiger |
Posted on 06.09.2012 04:53AM
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Enlisted
Active Duty
Merit: 2526 Credits: 181200 GT: TheTigerWalk
Enlisted: 06.07.12


| Well.. at least if there wasn't betraying, I won't have to worry about getting booted from the game after some idiot purposely runs in front of my warthog in pub matches. ;0 |
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Cpl. Goblin |
Posted on 06.09.2012 05:44PM
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Enlisted
Active Duty
Merit: 2863 Credits: 59600 GT: DSB Goblin
Enlisted: 04.21.12


| I agree with Atrium anyone can just pick up the power weapons and shoot it, there would be no consequences with no friendly fire another thing if i was in a vehicle and my ally shot me with a tank i would just go flying which is dumb, as much as i hate to say it ....it needs to be in the game.

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Raya |
Posted on 06.09.2012 05:46PM
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Non Personnel
None
Merit: 2833 Credits: 73250 GT: DSB Raya
Enlisted: 04.13.12


| It would be great if it is impossible to betray in Halo 4. Therefore, let's say I pick up the Sniper Rifle, I don't have to worry about an imminent betrayal and followed up by a teabagging.
"The very nature of Joy makes nonsense of our common distinction between having and wanting." - C.S. Lewis in "Surprised by Joy"
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Cpl. Paqan |
Posted on 06.09.2012 05:49PM
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Enlisted
Active Duty
Merit: 3567 Credits: 70100 GT: DSB Paqan
Enlisted: 01.04.12


| I really, really hope friendly fire is still in nost playlists
Practice Officer - Opponent Statistics Officer
<://Project VENATOR withdrawn. User [-Paqan-] reinstated
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Raya |
Posted on 06.09.2012 05:52PM
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Non Personnel
None
Merit: 2833 Credits: 73250 GT: DSB Raya
Enlisted: 04.13.12


| Paqan wrote:
I really, really hope friendly fire is still in nost playlists
Might I ask why?
"The very nature of Joy makes nonsense of our common distinction between having and wanting." - C.S. Lewis in "Surprised by Joy"
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Cpl. Paqan |
Posted on 06.09.2012 05:59PM | Edited by Paqan 50 weeks ago
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Enlisted
Active Duty
Merit: 3567 Credits: 70100 GT: DSB Paqan
Enlisted: 01.04.12


| People will always find ways to grief. And if friendly fire is in i can at least boot them
Practice Officer - Opponent Statistics Officer
<://Project VENATOR withdrawn. User [-Paqan-] reinstated
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DorzoBlint |
Posted on 06.09.2012 06:23PM
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Non Personnel
None
Merit: 1292 Credits: 51000 GT: DSB DorzoBlint
Enlisted: 05.20.12


| i think its kinda cool i guess but now it takes out the part of the game where you watch your shots

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LCpl. Nomp |
Posted on 06.09.2012 06:29PM
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Enlisted
Active Duty
Merit: 2166 Credits: 29800 GT: Nomp
Enlisted: 07.09.11


| They should keep friendly fire in it even though I'm reckless with the power weapons. It teaches you to be more controlled with your explosives. If friendly fire isn't in it, I can see people shooting a sniper rifle through their teammates to have a personal meat shield.

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PfC. Shatter |
Posted on 06.09.2012 07:51PM
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Enlisted
Active Duty
Merit: 323 Credits: 95200 GT: Shattxr
Enlisted: 06.20.11


| This shouldn't even be a debate. If friendly fire was off, Competitive Halo would be much easier. Your teammate getting sword rushed or being swamped by enemies? Nade and rocket the hell out of him and problem solved. He walks out with barely a scratch and all of them are down.
The only time Friendly fire would be good off is when people can die with very few bullets, like CoD. When you get too trigger happy and shoot your friends, they don't die because that would be "stupid", although the idiot with the rocket launcher is to blame.
"I could totally parkour that..." -Shatter |
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