But maybe this is showing how much we are all OVER reacting to the little amount of details we have?
What if instant re-spawning is only in some game modes, like DMR-slayer is in reach? maybe there are actuall Match making style choices of games, where you choose if you want to play in a lobby with instant respawn-abilities? "If" it plays like h2-3 then this is def a possiility, since reach gameplay was designed around abilities and not the otherway around.
I find it strange that when a company tries to change their game people complain that it is too different, but when they keep the same game style they complain that its the same game. Must be very hard being a game company.
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Just loved the video, once went on a angry-hitler video marathon once.....for a long time. But i do hope they don't screw it up or i'll do.....something.
But maybe this is showing how much we are all OVER reacting to the little amount of details we have?
What if instant re-spawning is only in some game modes, like DMR-slayer is in reach? maybe there are actuall Match making style choices of games, where you choose if you want to play in a lobby with instant respawn-abilities? "If" it plays like h2-3 then this is def a possiility, since reach gameplay was designed around abilities and not the otherway around.
Crumby wrote:
I find it strange that when a company tries to change their game people complain that it is too different, but when they keep the same game style they complain that its the same game. Must be very hard being a game company.
Man, its a long story, but what i think it comes down to is: Dont fuck with the formula. You change the game people love and that hurts alot of people. On another hand if you make a different game from the same style of game you have made that could work well. Example: Halo3: ODST. Totally diff game, same universe etc. Halo reach is supposed to be just like Halo but it isnt since so much was changed. Halo wars, works great and if not treated like a fps, has value. Opinions are different amongst the community with Halo Wars but ODST is a prime example.
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I think that this video can sum up quite a few opinions on how some of the gaming community feels. Good find.
"He who fights with monsters should be careful lest he thereby become a monster. And if thou gaze long into an abyss, the abyss will also gaze into thee"-Friedrich Nietzsche