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Halo 4 information from Game Informer (actual information)
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Strike |
Posted on 04.07.2012 03:40AM | Edited by Strike 62 weeks ago
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Non Personnel
None
Merit: 345 Credits: 97550 GT: DSB Strike
Enlisted: 01.02.12


| Note: This information is all coming from This poston the B.net forums from a user who has claimed to read the magazine.
Spartan Points
Spartan Points is the new currency system in Halo 4. They will buy things such as armor, armor abilities, Spartan Ops missions (see below), and some
Spartan Ops
This was probably my most favorite addition I saw. From how it was described, think fo Spartan Ops like Spec Ops from Modern Warfare but with a storyline. They will span out over several months, encouraging players to return to the game. Game Informer said that Spartan Ops will be comparable in scope and size to the in single-player storyline.
Why Reds Fight Blues
I think most of us probably guessed this, but reds fight blues and blues fight reds for training purposes. They fight in something called the UNSC Infinity. The UNSC Infinity is a 3km long ship sent into deep space on a mission. It contains a virtual reality sector that creates the multiplayer experience.
Sprint
So not only is sprint in the game, but it is a standard armor ability. You do not need to pick it up, it will always be available. You do not need to buy it with your Spartan Points, you will always have it equipped no matter what. So essentially, you can have two armor abilities.
Forerunner Vision
Ever wanted to be super man? Now you can! See through walls with your x-ray vision! I can't say I hate this armor ability, I haven't used it yet. I'm hoping it comes with its weaknesses and it discourages camping. Sorry guys, but camping in Halo 4 will not be a legitimate tactic.
Returning Armor Abilities
The hologram, jetpack, and active camo will make a return in Halo 4. It didn't elaborate on the abilities, but you can probably assume they'll be about the same.
Elites Not Returning to Multiplayer
Not much detail was given as to why elites will not see multiplayer combat, it was stated in a picture caption. The caption reads, "Competitive multiplayer focues on the Spartan IVs. Elites will not be playable.
Grenades
Now the article itself did not talk about grenades, but I noticed in the picture the Spartan had 4 grenade options. I assume the plasma grenade will return as seen from an explosion in the picture and the frag grenade will most definitely return as seen by the Halo 4 first look video.
Firefight
Once again, no explanation why aside from a picture caption. The caption read, "Halo 4's campaign is still playable with four players online (in reference to Sparan Ops, ensuring players that Spartan Ops will not replace the campaign coop experience). 343 Industries has no plans to include a dedicated Firefight mode. I'm torn on this, I don't normally play firefight, but I feel like it is a standard necessary feature in the game after Halo 3: ODST introduced it.
Regicide
Regicide is a variation of free for all. I think it's similar to VIP. Regicide, as stated by the article, "sets the leading scorer as the king. Every opponent that the king kills raises his bounty; other players have to kill the king to claim the reward."
Distraction and Revenge Medals
Don't feel bad anymore for not killing a single person in the game, you can get a medal for being a distraction! Oh, you just got killed and now you're raging at that player? Calm down and get rewarded for hunting down the guy that just killed you!
Let me make it clear that I do not necessarily see these medals as bad. They just may reward people that don't actually deserve one.
No More Weapon Camping
One the skills that separated veteran players from inexperienced players was the ability to time power weapons' spawns. In Halo 4, this will be near impossible. Weapons drop down in drop pods at random locations around the map. Quoted from the article, "This gives the matches other focal points, and it also helps alleviate the advantage longtime players always used to have over newer recruits; the best weapons are not always going to be found at the same spawn locations." Unless there is a distinguishable skill gap between players, I most definitely do not like this idea.
No More Respawn Delay
Immediately after you die, by tapping the X button you are sent back into the match. Now let's contemplate why this might be bad. Let's say Halo spawns are... not so great. A skilled player out BRs/DMRs/whatevers a unskilled player. Now that unskilled player can immediately respawn and find you before your shields even regenerate! I understand 343 is trying to speed up the game, but they must understand the consequences of instant spawns.
Joining In-Progress Games
So to solve the quitting problem, 343 implemented the ability to join games that are in-progress. My question is are we going to have the ability to search for games starting up instead? It infuriates me to join a game at the last possible second, not even offering me the chance to play.
Edit: Thanks to Valorious, we have pictures from the magazine.





Confirmation from Frankie
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Butch |
Posted on 04.07.2012 03:46AM
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Non Personnel
None
Merit: 1381 Credits: 3400 GT: xBuchanan
Enlisted: 03.13.12


| If this is true..
fml.
BROOM BROOM. |
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Strike |
Posted on 04.07.2012 03:47AM
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Non Personnel
None
Merit: 345 Credits: 97550 GT: DSB Strike
Enlisted: 01.02.12


| Like I said in the chatroom, from what it sounds like, i won't like it. BUT I want to see gameplay of it before I make a judgement.
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Entropy |
Posted on 04.07.2012 03:51AM
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Non Personnel
None
Merit: 993 Credits: 38800 GT: DSB Entropy
Enlisted: 11.28.11


| Please 343, please don't screw up Halo 4. Please. |
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Strike |
Posted on 04.07.2012 03:55AM
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Non Personnel
None
Merit: 345 Credits: 97550 GT: DSB Strike
Enlisted: 01.02.12


| Here is another image from above, but with no white out on the side.

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Galdor |
Posted on 04.07.2012 04:05AM
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Non Personnel
None
Merit: 7900 Credits: 22350 GT: DSB Stormtank
Enlisted: 09.22.11


| Oh god. Is that really what the new elites look like? DDDDUUUDDEEE, COMMON! Why can't we just go back to the H2 Elites that looked absolutely BAD-ASS. Just give them a visual overhaul like they did with HCEA.
"I will always place the mission first,
I will never accept defeat,
I will never quit,
I will never leave a fallen comrade." |
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Maj. Callisto |
Posted on 04.07.2012 04:05AM
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Officer
Active Duty
Merit: 27707 Credits: 1767400 GT: DSB Callisto
Enlisted: 05.01.10


| Well, there goes my hopes for Halo 4.
Major "Custom" Callisto
- Relieving Commanding Officer of the Dropshock Brigade -
- Foxtrot Company Commander -
- Platoon Leader of Golf Platoon -
Golf | Oscar | Sierra
Foxtrot
"The sunshine lies behind enemy lines." |
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Strike |
Posted on 04.07.2012 04:06AM
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Non Personnel
None
Merit: 345 Credits: 97550 GT: DSB Strike
Enlisted: 01.02.12


| More news, Frankie from 343 confirmed the GI info and will be doing a podcast on the information to explain it.
http://neogaf.net...ount=14170
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Galdor |
Posted on 04.07.2012 04:14AM
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Non Personnel
None
Merit: 7900 Credits: 22350 GT: DSB Stormtank
Enlisted: 09.22.11


| I'm liking some new variation, and some new stuff, but some of these changes aren't exactly what I'm looking for. Like Strike, I'd definitely like to see some footage and game play from the actual game before I get a chance to make final judgements.
"I will always place the mission first,
I will never accept defeat,
I will never quit,
I will never leave a fallen comrade." |
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Strike |
Posted on 04.07.2012 04:15AM
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Non Personnel
None
Merit: 345 Credits: 97550 GT: DSB Strike
Enlisted: 01.02.12


| The earliest I expect footage is E3 in June. Though 343 might release a ViDoc of sorts sooner.
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Sgt. Atrium |
Posted on 04.07.2012 04:17AM
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Non Commissioned Officer
Active Duty
Merit: 3240 Credits: 60300 GT: DSB Atrium
Enlisted: 12.23.11


| I almost never listen to podcasts, but I'll definitely be listening to that one. |
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Zacca |
Posted on 04.07.2012 04:35AM
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Non Personnel
None
Merit: 1757 Credits: 1100 GT: DSB Zacca
Enlisted: 01.09.12


| Like others i am starting to loose hope for Halo 4.
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FSgt. Dragon |
Posted on 04.07.2012 04:38AM
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Non Commissioned Officer
Active Duty
Merit: 9116 Credits: 294400 GT: DSB Wolf Dragon
Enlisted: 06.23.11


| This will be interesting to see how it pans out.
"He who fights with monsters should be careful lest he thereby become a monster. And if thou gaze long into an abyss, the abyss will also gaze into thee"-Friedrich Nietzsche |
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Spc. Deuce |
Posted on 04.07.2012 05:05AM
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Enlisted
Active Duty
Merit: 2123 Credits: 158700 GT: Deucetacular
Enlisted: 05.31.10


| All I can say is I'm pissed, disappointed, outraged and confused. This is really upsetting.
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2Lt. Vode |
Posted on 04.07.2012 05:09AM
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Officer
Active Duty
Merit: 8837 Credits: 139000 GT: DSB Vode
Enlisted: 11.08.11


| So capture the flag with instant respawn? Oo
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Galdor |
Posted on 04.07.2012 05:13AM
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Non Personnel
None
Merit: 7900 Credits: 22350 GT: DSB Stormtank
Enlisted: 09.22.11


| Not liking it one bit. This should be an option, rather than a built in setting.
"I will always place the mission first,
I will never accept defeat,
I will never quit,
I will never leave a fallen comrade." |
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Kou |
Posted on 04.07.2012 05:21AM
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Non Personnel
None
Merit: 13586 Credits: 42100 GT: DSB Kou
Enlisted: 05.20.09


| I doubt they would not let us change these options. Plus, even CoD has respawn time for objective, so I bet we will at least see respawn times by default there. These guys from GI seem to have only played 2 gametypes, the new FFA gametype, Regicide, and a Team Slayer match. There isn't really anything from this that we can really assume about gametype settings for what we will see in MM.
The more important things to look at are game mechanics, like join-in-progress, AAs, and such.
Ex-Alpha Company
Ex-
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Spc. Tungsten |
Posted on 04.07.2012 06:08AM | Edited by Tungsten 62 weeks ago
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Enlisted
Active Duty
Merit: 1906 Credits: 53000 GT: da Tungsten
Enlisted: 06.25.11


| im not surprised halo 4 is going in this direction there are some things i disagree on but i trust 343i to do the best they can, and please stop whining everyone cus it its all i ever here from the halo community in terms of change, sure in looks similar to CoD and battle field its just the direction that FPS's are going in this day and age, its all about personalization not preset equipment and ability's.
to put things simply halo must adapt or die and i for one don't want it to die just cus people don't like the changes
I am the Bone of my Sword,
Steel is my body, Fire is my Blood,
I have created over a Thousand Blades,
Unknown to Death, Nor known to Life,
Have withstood Pain to create many Weapons,
Yet those hands will never hold anything,
So as i Pray, Unlimited Blade Works |
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Crumby |
Posted on 04.07.2012 06:24AM
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Non Personnel
None
Merit: 1161 Credits: 28700 GT: Crumbybirdpoo
Enlisted: 02.12.12


| Honestly guys this has nothing to do with the gameplay at all, personally I love the idea of random weapon respawns will add another awareness factor into the game, I also belive that they will have a spereate play list (like super slayer) for people who want to play classic halo, I think that Spartan ops will be awsome and can see that taking up allot of my time. The only thing I'm really dissapointed in is the instant respwans. I also think that the new medel "distraction" will help people who like to stay back and support their team. I am looking forward to seeing some gameplay which I belive will be very good.
There are more than five million known ways to kill a man, I'm one of them.

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Spc. Deuce |
Posted on 04.07.2012 06:29AM
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Enlisted
Active Duty
Merit: 2123 Credits: 158700 GT: Deucetacular
Enlisted: 05.31.10


| Crumby wrote:
Honestly guys this has nothing to do with the gameplay at all.
Join in progress, instant respawn and weapon drops have absolutely everything to do with gameplay. These are huge game changers.
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