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DMR in Halo 4
2Lt. Vode
Posted on 04.03.2012 01:51PM


Officer
Active Duty

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GT: DSB Vode
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According to this article the DMR will be in H4.

My guess would be it's in ranked/MLG playlists because a single shot weapon takes more skill than a burst fire weapon. Discuss!






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PfC. Cabbage
Posted on 04.03.2012 02:16PM


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Could see it being something similar to the Assault Rifles/ SMGs of Halo 3 and co-exist.

I reckon the DMR will have a bit more range and act as the poor mans sniper rifle, and the BR becomes a bit more short to midrange weapon.
Zed
Posted on 04.03.2012 03:13PM


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I would say that they will function similar to how the DMR and NR work in Reach. On some game types, you'll be able to choose which one you want based on play style. I prefer DMR for the range and accuracy.



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Rct. Nitro
Posted on 04.03.2012 03:23PM


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I think what they are trying to do is have a mix of weapons

Short - mid range (BR) Hence why they added some recoil

And then have mid to long range in the DMR.

To be honest I can see it working if they get the balance right.



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2Lt. Vode
Posted on 04.03.2012 03:30PM


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Same with the Pistol and BR in H3. The Pistol was superior close range but the net code was not so good so the Pistol was ineffective on Xbl.




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Cpt. Killswitch
Posted on 04.03.2012 03:37PM


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It's a beautiful gun the DMR aesthetically and it's got a larger magazine that the BR. I would be disappointed to not see it in H4



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Spc. Deuce
Posted on 04.03.2012 04:57PM


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It will essentially be something like the duality of the BR and Carbine in previous games. Frankie said there would be a single fire utility weapon but I thought it would have been something new like a forerunner weapon.





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Galdor
Posted on 04.03.2012 05:02PM


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I was hoping they would bring back the covanant carbine from H3, god I loved that weapon. But it does make sense to have both the DMR and BR in H4 since technically the DMR is still used by the UNSC Army.



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Aitonater
Posted on 04.06.2012 12:32AM


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I pretty sure i heard it was being replaced by the previous 'alike DMR' weapon from other halo's.
AwesomeGuy
Posted on 04.06.2012 07:49AM


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i would like to see the DMR and BR in halo 4 would be good but i just thought that it would be just the BR



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Sgt. Gladdy
Posted on 04.06.2012 07:58AM


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I believe this will do great in custom games. More variety when it comes to zombies, not just AR, BR or Shotgun as the main. Adding the DMR along side the BR will allow forgers to think more thoughtfully when choosing which ones to add.



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Kou
Posted on 04.06.2012 05:17PM


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I'm personally not a fan of this. They are both coming from drastically different games, so it is pretty much guaranteed that at least one of them will be getting drastically overhauled to make them work in the same game.

Plus, if it does end up as Deuce thinks with this being essentially like the duality of BR/Carbine or DMR/NR, then we can bet that one of these will be a lot less useful and a lot less used. Who cares if we get them both if one is generally better or used more? I'd be perfectly happy if every NR spawn on Reach was changed to a DMR and I'm sure many others would feel the same. We put both in H4 and one of them could end up being the NR in this situation, which makes me question why even bother, except for campaign and customs variety.

If it turns out that they aren't like the BR/Carbine of previous games and really are both great and often used, then it would be a big game changer and especially to competitive play. MLG has always had one standard gun. If these are both great, balanced weapons with very different uses that work as a standard gun off spawn, we could see some very interesting and new things in MLG.

I think it is probably leaning more towards the first situation, though. The DMR is slower, but good at all ranges. The BR is faster, but it's effectiveness quickly drops at long ranges. They are used for mostly the same purpose with only a few differences, so if they are both put in the game like this, I can bet one will clearly outshine the other. Which one it is will probably be dependent on movement speed, map design, gravity, and other such things. Though it might take a while to see which one is the clear superior in use/preference since the first few months will probably be filled with a variety of use, with choice based on preference from previous games rather than usefulness in H4.



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Shatter
Posted on 04.06.2012 07:26PM


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Enlisted: 06.20.11







The inclusion of both the DMR and the BR is somewhat of an indication of lacking covenant weaponry. Deuce hit the nail on the head with the DMR/BR being relatively like the Carbine/BR combos on the earlier games. So, having two different specialized ranged weapons reduces the chance of there being a Covenant variant altogether. However, I do like the ability to choose one or the other as a precision weapon seeing as the BR and I never got along and the DMR and I are getting to know each other better.



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Spc. Tungsten
Posted on 04.07.2012 06:13AM


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well at lest the DMR hasn't been axed cus i think it's better than the BR ever was and its been accepted by the halo community as an iconic weapon




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So as i Pray, Unlimited Blade Works
Cpl. Blade
Posted on 04.15.2012 05:40AM


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I hope the DMR is still 5 shot
Tellurian
Posted on 04.15.2012 03:21PM


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Enlisted: 04.03.12






after reading that article, I'm worried about how powerful they're going to make the AR. I'm not a fan of the AR in halo reach. The only time I prefer the AR is against vehicles, but that's about it. I think we can all agree that if made too powerful, it will enable noobs around the world. I think they are on the right track by making it only controllable with burst fire, but I don't think that will be enough to limit the weapon, unless they don't mess around with the range of the weapon and keep it only effective within 10-15 feet.
Zigalo
Posted on 04.15.2012 03:24PM | Edited by Zigalo 61 weeks ago


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Tellurian wrote:
after reading that article, I'm worried about how powerful they're going to make the AR. I'm not a fan of the AR in halo reach. The only time I prefer the AR is against vehicles, but that's about it. I think we can all agree that if made too powerful, it will enable noobs around the world. I think they are on the right track by making it only controllable with burst fire, but I don't think that will be enough to limit the weapon, unless they don't mess around with the range of the weapon and keep it only effective within 10-15 feet.


I'm not too worried as I could easily move backwards and take them out with my DMR/BR, even if my opponent is about 15 feet away from my location with an AR. However, making the AR more powerful will still affect the game-play at hand.



Former Staff Sergeant "JP" Zigalo
Pvt. Fantasmo
Posted on 04.15.2012 08:13PM


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Let's add ALL the weapons. :D And spectres



DSB Taz Fantasmo



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Chronic Killa
Posted on 04.21.2012 08:58AM


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the DMR was prototype of the BR reach is past.. H4 is future




@knight
Cpl. Tricky
Posted on 04.21.2012 09:43AM


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The DMR wasnt a prototype it was in service at the same time as the BR. Its just the army used the DMR and the navey used the BR, also the BR only came into service after 2525, not entirly sure on the DMR though



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