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DMR in Halo 4
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2Lt. Vode |
Posted on 04.03.2012 01:51PM
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Officer
Active Duty
Merit: 8851 Credits: 140200 GT: DSB Vode
Enlisted: 11.08.11


| According to this article the DMR will be in H4.
My guess would be it's in ranked/MLG playlists because a single shot weapon takes more skill than a burst fire weapon. Discuss!
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PfC. Cabbage |
Posted on 04.03.2012 02:16PM
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Enlisted
Active Duty
Merit: 791 Credits: 81800 GT: c6a6g6e
Enlisted: 04.01.12


| Could see it being something similar to the Assault Rifles/ SMGs of Halo 3 and co-exist.
I reckon the DMR will have a bit more range and act as the poor mans sniper rifle, and the BR becomes a bit more short to midrange weapon. |
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Zed |
Posted on 04.03.2012 03:13PM
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Non Personnel
None
Merit: 4 Credits: 0 GT: Zed Recon
Enlisted: 04.01.12


| I would say that they will function similar to how the DMR and NR work in Reach. On some game types, you'll be able to choose which one you want based on play style. I prefer DMR for the range and accuracy.
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Rct. Nitro |
Posted on 04.03.2012 03:23PM
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Non Personnel
None
Merit: 44 Credits: 91700 GT: DSB Nitro
Enlisted: 11.13.11


| I think what they are trying to do is have a mix of weapons
Short - mid range (BR) Hence why they added some recoil
And then have mid to long range in the DMR.
To be honest I can see it working if they get the balance right.
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2Lt. Vode |
Posted on 04.03.2012 03:30PM
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Officer
Active Duty
Merit: 8851 Credits: 140200 GT: DSB Vode
Enlisted: 11.08.11


| Same with the Pistol and BR in H3. The Pistol was superior close range but the net code was not so good so the Pistol was ineffective on Xbl.
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Cpt. Killswitch |
Posted on 04.03.2012 03:37PM
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Officer
Active Duty
Merit: 7355 Credits: 50500 GT: DSB Killswitch
Enlisted: 03.05.12


| It's a beautiful gun the DMR aesthetically and it's got a larger magazine that the BR. I would be disappointed to not see it in H4
Dropshock's #2 Camper (#1 isn't Dream) |
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Spc. Deuce |
Posted on 04.03.2012 04:57PM
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Enlisted
Active Duty
Merit: 2123 Credits: 158700 GT: Deucetacular
Enlisted: 05.31.10


| It will essentially be something like the duality of the BR and Carbine in previous games. Frankie said there would be a single fire utility weapon but I thought it would have been something new like a forerunner weapon.
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Galdor |
Posted on 04.03.2012 05:02PM
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Non Personnel
None
Merit: 7900 Credits: 22350 GT: DSB Stormtank
Enlisted: 09.22.11


| I was hoping they would bring back the covanant carbine from H3, god I loved that weapon. But it does make sense to have both the DMR and BR in H4 since technically the DMR is still used by the UNSC Army.
"I will always place the mission first,
I will never accept defeat,
I will never quit,
I will never leave a fallen comrade." |
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Aitonater |
Posted on 04.06.2012 12:32AM
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Non Personnel
None
Merit: 17 Credits: 0 GT: Aitonater
Enlisted: 04.04.12


| I pretty sure i heard it was being replaced by the previous 'alike DMR' weapon from other halo's. |
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AwesomeGuy |
Posted on 04.06.2012 07:49AM
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Non Personnel
None
Merit: 226 Credits: 0 GT: awsomeguy7656
Enlisted: 03.17.12


| i would like to see the DMR and BR in halo 4 would be good but i just thought that it would be just the BR
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Sgt. Gladdy |
Posted on 04.06.2012 07:58AM
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Non Commissioned Officer
Active Duty
Merit: 5118 Credits: 696450 GT: DSB Gladdy
Enlisted: 12.07.10


| I believe this will do great in custom games. More variety when it comes to zombies, not just AR, BR or Shotgun as the main. Adding the DMR along side the BR will allow forgers to think more thoughtfully when choosing which ones to add.
>> Graphics Team | Ex-Director <<
 
>> Clickable Links Above <<
Panda is gay. |
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Kou |
Posted on 04.06.2012 05:17PM
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Non Personnel
None
Merit: 13586 Credits: 42100 GT: DSB Kou
Enlisted: 05.20.09


| I'm personally not a fan of this. They are both coming from drastically different games, so it is pretty much guaranteed that at least one of them will be getting drastically overhauled to make them work in the same game.
Plus, if it does end up as Deuce thinks with this being essentially like the duality of BR/Carbine or DMR/NR, then we can bet that one of these will be a lot less useful and a lot less used. Who cares if we get them both if one is generally better or used more? I'd be perfectly happy if every NR spawn on Reach was changed to a DMR and I'm sure many others would feel the same. We put both in H4 and one of them could end up being the NR in this situation, which makes me question why even bother, except for campaign and customs variety.
If it turns out that they aren't like the BR/Carbine of previous games and really are both great and often used, then it would be a big game changer and especially to competitive play. MLG has always had one standard gun. If these are both great, balanced weapons with very different uses that work as a standard gun off spawn, we could see some very interesting and new things in MLG.
I think it is probably leaning more towards the first situation, though. The DMR is slower, but good at all ranges. The BR is faster, but it's effectiveness quickly drops at long ranges. They are used for mostly the same purpose with only a few differences, so if they are both put in the game like this, I can bet one will clearly outshine the other. Which one it is will probably be dependent on movement speed, map design, gravity, and other such things. Though it might take a while to see which one is the clear superior in use/preference since the first few months will probably be filled with a variety of use, with choice based on preference from previous games rather than usefulness in H4.
Ex-Alpha Company
Ex-
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Shatter |
Posted on 04.06.2012 07:26PM
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Non Personnel
None
Merit: 373 Credits: 99800 GT: Shattxr
Enlisted: 06.20.11


| The inclusion of both the DMR and the BR is somewhat of an indication of lacking covenant weaponry. Deuce hit the nail on the head with the DMR/BR being relatively like the Carbine/BR combos on the earlier games. So, having two different specialized ranged weapons reduces the chance of there being a Covenant variant altogether. However, I do like the ability to choose one or the other as a precision weapon seeing as the BR and I never got along and the DMR and I are getting to know each other better.
"I could totally parkour that..." -Shatter |
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Spc. Tungsten |
Posted on 04.07.2012 06:13AM
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Enlisted
Active Duty
Merit: 1910 Credits: 53200 GT: da Tungsten
Enlisted: 06.25.11


| well at lest the DMR hasn't been axed cus i think it's better than the BR ever was and its been accepted by the halo community as an iconic weapon
I am the Bone of my Sword,
Steel is my body, Fire is my Blood,
I have created over a Thousand Blades,
Unknown to Death, Nor known to Life,
Have withstood Pain to create many Weapons,
Yet those hands will never hold anything,
So as i Pray, Unlimited Blade Works |
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Cpl. Blade |
Posted on 04.15.2012 05:40AM
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Enlisted
Active Duty
Merit: 2128 Credits: 73950 GT: DSB Blade
Enlisted: 04.05.12


| I hope the DMR is still 5 shot |
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Tellurian |
Posted on 04.15.2012 03:21PM
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Non Personnel
None
Merit: 52 Credits: 0 GT: rogueTellurian
Enlisted: 04.03.12


| after reading that article, I'm worried about how powerful they're going to make the AR. I'm not a fan of the AR in halo reach. The only time I prefer the AR is against vehicles, but that's about it. I think we can all agree that if made too powerful, it will enable noobs around the world. I think they are on the right track by making it only controllable with burst fire, but I don't think that will be enough to limit the weapon, unless they don't mess around with the range of the weapon and keep it only effective within 10-15 feet. |
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Zigalo |
Posted on 04.15.2012 03:24PM | Edited by Zigalo 61 weeks ago
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Non Personnel
None
Merit: 7253 Credits: 179400 Enlisted: 05.27.11


| Tellurian wrote:
after reading that article, I'm worried about how powerful they're going to make the AR. I'm not a fan of the AR in halo reach. The only time I prefer the AR is against vehicles, but that's about it. I think we can all agree that if made too powerful, it will enable noobs around the world. I think they are on the right track by making it only controllable with burst fire, but I don't think that will be enough to limit the weapon, unless they don't mess around with the range of the weapon and keep it only effective within 10-15 feet.
I'm not too worried as I could easily move backwards and take them out with my DMR/BR, even if my opponent is about 15 feet away from my location with an AR. However, making the AR more powerful will still affect the game-play at hand.
Former Staff Sergeant "JP" Zigalo |
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Pvt. Fantasmo |
Posted on 04.15.2012 08:13PM
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Enlisted
Active Duty
Merit: 1157 Credits: 77600 GT: DSB Fantasmo
Enlisted: 01.24.12


| Let's add ALL the weapons. :D And spectres
DSB Taz Fantasmo
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Chronic Killa |
Posted on 04.21.2012 08:58AM
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Non Personnel
None
Merit: 24 Credits: 0 GT: Chronic KIlla27
Enlisted: 04.18.12


| the DMR was prototype of the BR reach is past.. H4 is future
@knight |
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Cpl. Tricky |
Posted on 04.21.2012 09:43AM
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Enlisted
Active Duty
Merit: 4330 Credits: 153900 GT: DSB Tricky
Enlisted: 02.25.12


| The DMR wasnt a prototype it was in service at the same time as the BR. Its just the army used the DMR and the navey used the BR, also the BR only came into service after 2525, not entirly sure on the DMR though
"Years ago, I told my father it was 'just dirt.' But it's not just dirt. It's where we live. It's our dirt, dammit. And more importantly, it's about who's standing on that dirt. And those freaks are going to pay for every piece of dirt they've taken from us."
— Gage Yevgenny |
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